Action Typing Games History
Source(Google.com.pk)
Some of the oldest videogames were text-based, and required players to type commands to interact with the game. As technology evolved, new games like Monkey Island and Leisure Suit Larry began to emerge, boasting “Easy clicking action! No typing required!” At which point an entire generation promptly forgot how to type. The games industry, realising its folly, quickly set about teaching us how to type again.
And what a teacher it was! Yes, there was typing instruction software available, but why learn the boring way when you can turn typing into a game? Before long, a whole bunch of typing games started popping up that featured some of the strangest game concepts ever.
You might have heard, for example, of Mario Teaches Typing. Originally released way back in 1992, the game featured some of Mario’s favorite pass-times: jumping on monsters, breaking bricks, and dying pitifully underwater. There is no real plot in Mario Teaches Typing, with the game opting instead to use mini-games and Mario’s expressions to teach children typing and the fear of disapproval. One mode has Mario’s face smiling over you as you retype a block of text word for word. Mess up your typing and Mario’s grin turns into a scowl of disapproval as he judges you silently.
Enough kids liked learning to type with the iconic mustachioed character that a second game was made. In Mario Teaches Typing 2, Mario and friends embark on a quest to reassemble the broken magical typewriter which Mario breaks in the beginning of the game. This magic typewriter, apparently, is the only thing that can defeat Bowser. The game never makes it clear why Mario has such insatiable anger issues towards Bowser, but Mario prevails in the end, when a giant typewriter falls onto and destroys Bowser’s place. If Bowser had been holding Peach hostage again, we can only hope that the Princess was in another castle.
Mario is no stranger to switching between professions, as he has been everything from an art teacher to a Doctor. So it’s not much of a surprise that he ended up teaching kids how to type. A less likely candidate for a typing instructor is your friendly neighborhood zombie. The Typing of the Dead (2000) is a House of the Dead remake that features a ton of hungry zombies, only instead of using guns to defeat them, the two agents use keyboards attached to portable Dreamcast systems. The game requires you to type lovely things like “daffodil” or “Nice kilt you’re wearing” to drive back hoards of killer zombies and save the world from the evil Goldman. A remake for PS2 was released in 2007, but it had very few changes from the original game because let’s face it, zombies never get old.
If you think House of the Dead meets typing action is a strange crossover, behold the legendary Neon Genesis Evangelion: Typing Project-E. Neon Genesis Evangelion is a hugely popular anime and manga that takes place in an apocalyptic world and has mechs, romance, and conspiracies to satisfy any anime fan. Neon Genesis Evangelion: Typing Project-E takes this action-filled franchise, and turns it into a typing game. The game was released in Japan in 2001 for PS2 and Dreamcast… and that is literally all I can find out about it. A number websites like Play-Asia list the game, but have no description offer, YouTube has a grand total of one video from the game (which doesn’t even show gameplay), and it has no page on Wikipedia. It must be either the most horrible game ever, or the best kept secret of the videogame world.
You may think these weird typing games are a thing of the past, but one game was released almost exactly a year ago: Battle & Get! Pokémon Typing DS. Yes, you read right. That’s a Pokémon typing game, for the Nintendo DS. The game comes with a bluetooth QWERTY keyboard that, as far as I know, has not been used for anything else. You play as a new typist who is helping the Typing Elite Club learn more about Pokémon by… typing. Battle & Get! requires players to type the names of Pokémon of up to Generation V in order to “capture” or learn more about them. Although the game was only released in Japan (surprise, surprise), it teaches English (or Roman-ji) typing. And of course, no Pokémon game is complete without medals, which you can gather to become the Master Typist. Gotta type ‘em all!
While all the other games I’ve mentioned so far have been a bit ridiculous in concept, I have to hand it to Typing of the Date for being unabashedly realistic. Typing of the Date (not to be confused with Typing of the Dead) is a dating sim which was also never released outside of Japan. As with most dating sims, you get a few response choices when dealing with girls, and which choice you make affects the way the girls act and feel towards you. The catch with this game is that to make your choice you must type it out within the time limit. In case you’re wondering how this is realistic: you barely have any time to think of what to say, can stumble and mess up what you’re saying, and have the potential of panicking and choosing the wrong thing to say.
After all, maybe that’s the point. Maybe these typing games are teaching us more than just how to type. Maybe these typing games are teaching us the importance of technology, the power of the word, and that language is a better weapon than any gun. And in case of a zombie outbreak, you better hope you can type ‘daffodil’ fast enough.
Source(Google.com.pk)
Some of the oldest videogames were text-based, and required players to type commands to interact with the game. As technology evolved, new games like Monkey Island and Leisure Suit Larry began to emerge, boasting “Easy clicking action! No typing required!” At which point an entire generation promptly forgot how to type. The games industry, realising its folly, quickly set about teaching us how to type again.
And what a teacher it was! Yes, there was typing instruction software available, but why learn the boring way when you can turn typing into a game? Before long, a whole bunch of typing games started popping up that featured some of the strangest game concepts ever.
You might have heard, for example, of Mario Teaches Typing. Originally released way back in 1992, the game featured some of Mario’s favorite pass-times: jumping on monsters, breaking bricks, and dying pitifully underwater. There is no real plot in Mario Teaches Typing, with the game opting instead to use mini-games and Mario’s expressions to teach children typing and the fear of disapproval. One mode has Mario’s face smiling over you as you retype a block of text word for word. Mess up your typing and Mario’s grin turns into a scowl of disapproval as he judges you silently.
Enough kids liked learning to type with the iconic mustachioed character that a second game was made. In Mario Teaches Typing 2, Mario and friends embark on a quest to reassemble the broken magical typewriter which Mario breaks in the beginning of the game. This magic typewriter, apparently, is the only thing that can defeat Bowser. The game never makes it clear why Mario has such insatiable anger issues towards Bowser, but Mario prevails in the end, when a giant typewriter falls onto and destroys Bowser’s place. If Bowser had been holding Peach hostage again, we can only hope that the Princess was in another castle.
Mario is no stranger to switching between professions, as he has been everything from an art teacher to a Doctor. So it’s not much of a surprise that he ended up teaching kids how to type. A less likely candidate for a typing instructor is your friendly neighborhood zombie. The Typing of the Dead (2000) is a House of the Dead remake that features a ton of hungry zombies, only instead of using guns to defeat them, the two agents use keyboards attached to portable Dreamcast systems. The game requires you to type lovely things like “daffodil” or “Nice kilt you’re wearing” to drive back hoards of killer zombies and save the world from the evil Goldman. A remake for PS2 was released in 2007, but it had very few changes from the original game because let’s face it, zombies never get old.
If you think House of the Dead meets typing action is a strange crossover, behold the legendary Neon Genesis Evangelion: Typing Project-E. Neon Genesis Evangelion is a hugely popular anime and manga that takes place in an apocalyptic world and has mechs, romance, and conspiracies to satisfy any anime fan. Neon Genesis Evangelion: Typing Project-E takes this action-filled franchise, and turns it into a typing game. The game was released in Japan in 2001 for PS2 and Dreamcast… and that is literally all I can find out about it. A number websites like Play-Asia list the game, but have no description offer, YouTube has a grand total of one video from the game (which doesn’t even show gameplay), and it has no page on Wikipedia. It must be either the most horrible game ever, or the best kept secret of the videogame world.
You may think these weird typing games are a thing of the past, but one game was released almost exactly a year ago: Battle & Get! Pokémon Typing DS. Yes, you read right. That’s a Pokémon typing game, for the Nintendo DS. The game comes with a bluetooth QWERTY keyboard that, as far as I know, has not been used for anything else. You play as a new typist who is helping the Typing Elite Club learn more about Pokémon by… typing. Battle & Get! requires players to type the names of Pokémon of up to Generation V in order to “capture” or learn more about them. Although the game was only released in Japan (surprise, surprise), it teaches English (or Roman-ji) typing. And of course, no Pokémon game is complete without medals, which you can gather to become the Master Typist. Gotta type ‘em all!
While all the other games I’ve mentioned so far have been a bit ridiculous in concept, I have to hand it to Typing of the Date for being unabashedly realistic. Typing of the Date (not to be confused with Typing of the Dead) is a dating sim which was also never released outside of Japan. As with most dating sims, you get a few response choices when dealing with girls, and which choice you make affects the way the girls act and feel towards you. The catch with this game is that to make your choice you must type it out within the time limit. In case you’re wondering how this is realistic: you barely have any time to think of what to say, can stumble and mess up what you’re saying, and have the potential of panicking and choosing the wrong thing to say.
After all, maybe that’s the point. Maybe these typing games are teaching us more than just how to type. Maybe these typing games are teaching us the importance of technology, the power of the word, and that language is a better weapon than any gun. And in case of a zombie outbreak, you better hope you can type ‘daffodil’ fast enough.
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