Thursday, 6 June 2013

Free Action Games For Kids

Free Action Games For Kids History

Source(Google.com.pk)


Child of Eden is a rhythm action game created by Tetsuya Mizuguchi, best known for Rez, developed by Q Entertainment and published by Ubisoft.[4] The game announcement opened Ubisoft's pre-E3 2010 press conference and was one of the first titles shown with support for Xbox 360's Kinect peripheral. The game serves as a prequel to Mizuguchi's earlier game Rez and sees players shoot at various targets which produce melodic sounds upon destruction. It was developed for Xbox 360 and PlayStation 3 and is compatible with Microsoft's Kinect, PlayStation Move[5] and standard controllers for both consoles.[6][7] In April 2011, Mizuguchi announced that he had developed a unique corset peripheral for the game, which featured four controllers, all of which vibrated to the game's music. The new device is currently only available in Q Entertainment studios, and is unlikely to see a retail release.[8]
As was the case with Rez, Child of Eden is presented as an experiment on synesthesia, integrating sound, vision and touch in one seamless experience. The game features music from Genki Rockets.[9]

The story of Child of Eden is revealed through the games introduction. It focuses on a girl named Lumi who was the first human to be born in space, on 11th September 2019 aboard the International Space Station. Throughout her life, Lumi dreamt of visiting earth, conveying her feelings into song which she sent down to the people of the planet. When she died her body was preserved and her memories and data were recorded and archived. The story moves to humanity's advancement in space exploration, and the creation of a universal wide internet system called Eden. Eden is described as a fountain from which all knowledge flows, to those who have never set foot on earth, containing all of human history and knowledge. By the 23rd century scientists attempt to use Lumi's preserved data to create a living persona with eden itself, in an experiment called Project Lumi. As her recompiled persona emerges and awakens into Eden, she is attacked and trapped by an unknown computer virus.[10]
The objective of the player in Child of Eden is to save Project Lumi, which is near completion, from the virus attack. If finished, Project Lumi would reproduce a human personality in Eden, the artificial intelligence inside which Rez took place.[11]
Gameplay [edit]

Comparable to Rez, the game revolves around shooting various objects that come onto the screen, which produce musical effects upon their destruction. Players choose between using a lock-on function similar to Rez's gameplay, typically for "orange" targets, or a rapid-fire function generally used for "purple" targets. Using Kinect, players can aim using their hands and clap to change weapons, though traditional controllers can also be used. Like Rez HD, players can use additional controllers to provide external vibration and during the gameplay adjusts the music to the actions and movements of the players.[12][13]
The game features 5 levels, called Archives,[14] each with a different visual theme. These are; Matrix, Evolution, Beauty, Passion, and Journey.[6] Each Archive is replayable, changing each time depending on the player's performance and style of play in the previous run.[14]
Pre-release reception [edit]


GameSpot awarded the game 'Best Motion Sensor Game' and 'Best Rhythm Game' of E3 2010.[15] The title also received nominations for 'Best New IP' and 'Best Music Game' from GameTrailers.[16][17] Xbox World 360 magazine gave the game an 86 out of 100, quoting "Brilliant with or without a controller, Eden could last you a lifetime".


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